{"id":21802,"date":"2026-10-25T20:38:00","date_gmt":"2026-10-25T16:38:00","guid":{"rendered":"https:\/\/eternos974.live\/?p=21802"},"modified":"2026-10-25T11:23:30","modified_gmt":"2026-10-25T07:23:30","slug":"mike-morasky-evoque-hlx-half-life-3-a-gamesoundcon-2026","status":"publish","type":"post","link":"https:\/\/eternos974.live\/index.php\/2026\/10\/25\/mike-morasky-evoque-hlx-half-life-3-a-gamesoundcon-2026\/","title":{"rendered":"Mike Morasky \u00e9voque HLX (Half-Life 3) \u00e0 GameSoundCon 2026"},"content":{"rendered":"<p>Mike Morasky, concepteur musical chez Valve, a \u00e9voqu\u00e9 HLX lors d\u2019une session Q&#038;A \u00e0 GameSoundCon 2026, alimentant les sp\u00e9culations sur Half-Life 3. Ce nom de code, apparu pour la premi\u00e8re fois dans le code Source 2, est depuis longtemps associ\u00e9 au troisi\u00e8me \u00e9pisode de la licence. Bien que Valve n\u2019ait jamais confirm\u00e9 officiellement le projet, cette d\u00e9claration a relanc\u00e9 l\u2019espoir des fans. Selon le journaliste Gabe Follower, Morasky a affirm\u00e9 : \u00ab Deadlock a sa propre version du HDR, HLX a la sienne, et ainsi de suite \u00bb, une remarque interpr\u00e9t\u00e9e comme une confirmation implicite par la communaut\u00e9.<\/p>\n<p>Le nom HLX, souvent li\u00e9 \u00e0 Half-Life 3, a \u00e9t\u00e9 mentionn\u00e9 pour la premi\u00e8re fois dans le code du moteur Source 2. En 2025, Tyler McVicker affirmait que le jeu \u00e9tait jouable du d\u00e9but \u00e0 la fin, bien que cela reste une rumeur non v\u00e9rifi\u00e9e. Les fans sp\u00e9culent d\u00e9sormais un lancement en 2027 ou 2028, dates symboliques marquant les 30 ans de Half-Life 1. Cependant, Valve n\u2019a pas encore confirm\u00e9 le projet, et les d\u00e9clarations de Morasky restent une indication indirecte.<\/p>\n<p>Cette annonce relance les discussions sur le futur de la licence, bien que les dates de sortie restent incertaines. La communaut\u00e9 gaming reste en attente d\u2019une confirmation officielle, tandis que les sp\u00e9culations continuent de circuler. Source : [Journal du Geek](https:\/\/www.journaldugeek.com\/2026\/10\/23\/half-life-3-vient-quasiment-etre-officialise-cadre-valve\/).<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/www.journaldugeek.com\/2026\/10\/23\/half-life-3-vient-quasiment-etre-officialise-cadre-valve\/\" target=\"_blank\" rel=\"nofollow noopener\">Source 1<\/a><\/li>\n<\/ul>\n<p>\u00c0 tr\u00e8s vite sur <a href=\"https:\/\/eternos974.live\" target=\"_blank\" rel=\"noopener\"><strong>l\u2019EternoStation<\/strong><\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mike Morasky, concepteur musical chez Valve, a mentionn\u00e9 HLX lors de GameSoundCon 2026, relan\u00e7ant les sp\u00e9culations sur Half-Life 3.<\/p>\n","protected":false},"author":1,"featured_media":21803,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"cybocfi_hide_featured_image":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[393],"tags":[],"class_list":["post-21802","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-infos"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - 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